1. ECG, EEG -based and other Multimodal (E&MM) Interactions

  • Brain-computer interfaces
  • Body sensors and communication
  • Multimodal interface
  • E&MM based feedback and control for human computer interaction
  • E&MM based Emotion and Affect Analysis and Detection
  • E&MM based evaluation tool for HCI

2. Image and Vision based Interactions

  • Interactive generation of textual and visual works
  • Vision-based face, motion and gesture capture
  • Scene Understanding
  • Vision based Medical Imaging and Diagnosis
  • Biometric Interactive Technologies
  • Early and Biologically-Inspired Vision
  • Stereo Vision Processing
  • Large Scale Vision Applications
  • Camera-based document image analysis
  • Computational and Digital Photography
  • Authoring, annotation, and representation systems
  • Vision and Languages
  • Vision for Robotics
  • Human-Robot Interaction

3. Modeling Human Cognitive Processes and Simulation

  • Modelling perceptual processes
  • Modelling of learning and thinking
  • Modelling of memory
  • Brain computer integration
  • Collaborative learning
  • Collaborative systems
  • Computer supported assistive technology
  • Deep interaction
  • Cognitive computing

4. Intelligent Methods and User Interfaces

  • Gesture models and recognition
  • Cognitive models of intelligence
  • Affective and emotional models
  • Big Data analytics for HCI
  • Ontology for Interface Design

5. Bio-inspired Computation and Systems

  • Self-organization
  • Evolutionary Systems
  • Cellular Automata
  • Boolean Networks
  • L-Systems
  • Collective and Swarm Behavior
  • Artificial Immune Systems
  • Complex Networks

6. User adaptation and Personalisation

  • Adaptive learning
  • Affective computing for adaptive interaction
  • Reinforcement learning
  • Emotions in HCI
  • Cognitive Interface Design

7. Computer Supported Social Media and Collaborative Learning

  • Citizen Involvement
  • e-Government
  • Social Networks Cooperation
  • Social media analysis
  • Cultural Difference in User interface
  • Collaborative learning using Augmented Educational Technologies

8. Natural Language, Speech and Dialogue Processing

  • Natural Language Generation
  • Dialog Systems
  • Speech Corpora
  • Speech Recognition
  • Speech Synthesis
  • Pragmatics, discourse, semantics, syntax, grammar and lexicon
  • Lexical semantics and ontologies
  • Word segmentation, tagging and chunking
  • Parsing, syntactic and semantic
  • Paraphrasing and textual entailment
  • Modelling of discourse, machine reading
  • Generation and Summarization
  • Information extraction and knowledge base linking
  • Question answering, information retrieval
  • Multimodal & natural language interfaces, dialogue system and chat bot
  • Multilingual processing, machine translation and translation aids
  • Sentiment analysis, opinion mining and social media
  • Text-to-speech and spoken language understanding
  • Models of communication by language, computational argumentation
  • NLP tools, applications, and language resources
  • System evaluation methodology and metrics
  • Machine learning for natural language processing
  • Cognitive, mathematical and computational models of language processing

9. Virtual, Augmented and Mixed Reality for HCI

  • Augmented Reality System in Medical Surgery
  • Virtual Reality System for Science Training and Education
  • Assistive Technologies using mixed reality systems
  • Training Simulators for Military Purpose¬†
  • 3D Environment Modelling and Multiview 3D Reconstruction

10. Applications of HCI

  • Natural User Interfaces
  • Human-robot interaction
  • Remote and face-to-face collaboration
  • Embodied conversational agents
  • Mobile interfaces
  • Technology for differently able person
  • Health
  • Game Design
  • Gamification Interface
  • Cloud computing
  • Context-dependent system
  • Deep Learning Application
  • Multi-modal interfaces (speech, vision, eye gaze, face, physiological information etc.)
  • Intelligent visualization tools


Prof. Santanu Chaudhury did his B.Tech (1984) in Electronics and ...
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Professor Ron Sun is a cognitive scientist investigating the fundamental ...
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Professor Mriganka Sur is the Paul E. and Lilah Newton ...
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